
PS2, Xbox (in Street Fighter: Anniversary Collection) Performance in several different categories: offense, defense, techniques and System," where the winning player is given a letter grade based on their That the character turns red while performing it. Guard parry is also known as a "red parry" due to the fact "guard parry" or a parry during a guard stun if the timing is right. The commands for air parries, throws and leapĬhanged from 2nd Impact. More punishable outcomes this time around since fighters aren't "pushed back" like in New While standing, parry low attacks by tapping down and parry in the air (with Which is why parrying works so well with this game. The fluid pace of SFIII's animation makes it easier for the eyes to Move, or even right into a combo or super move if you have such skills. You can quickly counter-attack your opponent with a priority attack, special

Incoming attacks (by tapping forward in time with your opponent's attack), instead of


Is a skillful way to defend against your opponent's The Parrying system from the previous installments is still intact and impressively more solid than before.
